JoyArk is a native iPhone client for streaming the reviewer’s own Mac on the same local network. No JoyArk login, demo account, purchase or hosted game catalog is required.
Use an iPhone running iOS 17 or later and a Mac running macOS 13 or later. Xcode with Swift 5.9 or later is needed to build the public Mac host. Connect both devices to the same LAN; guest Wi-Fi or client isolation may prevent discovery.
Download the repository ZIP, extract it, and run these commands from its folder:
./scripts/build-app.sh
open "build/JoyArk Host.app"The source builds locally. No prebuilt notarized host or server deployment is required.
Games run entirely on the user-owned Mac and remain visible there. JoyArk does not sell, download or supply games, run remote cloud computers, provide an in-app game storefront, support Windows hosts, or connect over the internet. There is no remote switch that changes app functionality during or after review.
Without a Mac, reviewers can inspect the full setup guide, local-address validation, stream settings, controller mapping, privacy choices and support pages. A Mac is required for a live stream.